vCrib Intro

Below is a run down of all the different portions of vCrib. First off you can see the basic run down of each tab within the software.

Software Rundown

Plugins

Definitions

Software

Here's where everything related to the software goes. Screenshots of each tab with run down of everything on each tab. Will be added soon!

  • Admin.exe

Here are screenshots of each tab:

adminMain.JPG
adminLogs.JPG
adminObjects.JPG
adminEvents.JPG
adminCommands.JPG
adminConditions.JPG
adminActions.JPG
adminMaps.JPG
adminSpeech.JPG
adminVR.JPG
adminSettings.JPG
adminVariables.JPG

  • w800rf.exe

This application makes use of the w800rf wireless receiver. It allows vCrib to interface with wireless devices (x10 motion sensors, x10 window/door alarm sensors, remote controls, etc) :

w800rf.JPG

  • Master.exe

This application handles all events within vCrib.

master.JPG

  • Insteon.exe

This application uses the Insteon Powerlinc Controller (PLC) to send commands thru your electrical lines to devices. The PLC can control light switches, outlets and more either via x10 commands or Insteon commands if you have Insteon-enabled devices. You can also dim/brighten lights as well.

insteon.JPG

  • Speaker.exe

This application manages all audio output from vCrib. You can use this in conjunction with an AB8SS to send audio to specific zones.

speaker.JPG

Plugin-Ins

Here's where everything related to the plug-ins goes.

  • Bluetooth Plugin

This plugin allows vCrib to monitor the bluetooth status of your cell phone. Specifically, you can detect if you are home or away if your cell phone is in range of your bluetooth receiver.

bluetooth.JPG

Definitions

OBJECTS:
Objects are places or things.

Location Objects
Location plays an important roll in vCrib because it qualifies devices objects into logical groups enabling many of the most frequently used features of vCrib to be automatically created for you as you add devices. When configuring a new location make sure to give it an appropriate unique name for the location and a value for the “Vacancy Minutes”. The “Vacancy Minutes” determines how long it will take a location to revert to a status of Vacant after the last occupying event occurs. This value can be changed by a command if different values are more appropriate for different conditions.

Typically you will add Locations for each room of your home, or at least those rooms where you have devices that you would like to control. You may also want to create outdoor locations or specific area’s of a room if you want them distinguished separately. I.e. TV area, Kitchen Nook, or Driveway East.

Locations have occupancy events and status conditions associated with them. I.e. a location can become occupied ( an Event ), be occupied (a status condition) or become or be vacant. Occupancy can be triggered by events, or by a command. Vacancy can be triggered by the “Vacancy Minutes” timeout or by a command.

Device Objects

  • Controlled Devices such as: automated light switches, electrically actuated door locks, garage doors, speaker switches, alarm bells, IR or RF transmitters etc.
  • Sensor Devices such as: Motion, light, temperature, smoke, contact, moisture, humidity, pressure and noise sensors or anything other such device that would input environmental data into the system automatically as conditions change.
  • Manually Activated Input devices such as: Remote controls, keypads, smart card readers, RFID access, etc. These are configured similar to sensors because they only transmit information to the system however they are generally triggered intentionally by user interaction.

Each device object requires a unique name. Other fields that should be completed to properly form devices would include the primary device address, and the “location object” name where the device is located.

Some default configuration for device objects is set through the Device Types dialog under the settings menu item in the vCrib.exe application. Events, Conditions, and Commands are associated with each device depending on the capabilities of the device as defined by the device types dialog. I.e. Some devices are only ON/OFF capable and others can also DIMM/BRIGHT etc. The naming of the associated events, conditions and commands is determined by the label provided in the Device Types dialog.

EVENTS
Events are moments in time when something happens. The moment a door opens is an event, the moment a light turns on is an event. By recording these moments in time we can make use of them to trigger other actions or to make arguments to logically determine a condition.

Events can also trigger occupancy for the location for which they are associated. I.e. A motion sensor device object is located in the Kitchen, The event named “Kitchen Motion Detected” can be configured to trigger occupancy for the Kitchen. From that point forward when the “Kitchen Motion Detected” event occurs a corresponding “Kitchen Occupied” event will be entered into the log with a time stamp so that the Vacancy time can be determined based on the “Vacancy Minutes” entered for the Location Object.

CONDITIONS
Conditions are created to coincide with Events in two ways. The first is to determine a triggering moment for an Action, these are called Event Conditions. Event Conditions can be configured that link more than one event so as to allow for more complex scenarios where one event must happen before another before its triggering action will take place.

The second way Conditions are used is to record the current Status of a device, called a Status Condition, so that an Action can have qualified Conditions that must be met before a Command can be issued. Status is updated by an associated event as well, however, as a status, we can reference its current state at any later point in time. A Devices current condition is its “Status Condition.” I.e. the “Kitchen Light OFF” event occurs and the Status Condition for that device is set to OFF.

Conditions can also be created quasi independently of Events for things like Time and Variables. Parameters can be entered for a condition to record a triggering time, time range, or check the value of variable against other variables etc. before triggering an action

ACTIONS
Actions are the set of rules that we construct to make commands happen. The IF THEN ELSE logic has been simplified somewhat here to make things a little easier. To create an event we first name it and give it a limit. The limit is the amount of time that must pass before an action can be run for a second time.

Next we select a triggering Event Condition that will start this action.

Next we select a Status condition or set of conditions that must be met, if any, before the commands can be issued.

For example: Lets say we want a light to come on when the kitchen is occupied, but only if the kitchen is dark. We know that when a room becomes occupied an event is created in the log; “Kitchen Occupied” That is a point in time but we also want it to act as a trigger to start an action. By linking an “Event Condition” to that occupancy event this triggering effect is created. So in our new action we select the “Kitchen Occupied” Event Condition. Next we need to determine if the room is dark or light. So we want to add a Status Condition to our action. Assuming that we have a photocell in the kitchen there should be a Status Condition available such as “Kitchen is Dark” that we can select. So we have constructed an action that should fire when the kitchen becomes occupied and the kitchen is dark. Now all we need to do is assign a command to turn on the light.

Multiple commands can be chained together in an action, some actions can accept command parameters to determine things like Brightness Level. Vacancy Time Out Value etc.

COMMANDS
Commands are instructions to change something. Turn on a light, update a variable value, start a text to speech message etc. Commands are injected into the command queue table and are processed independently by their respective process or application module. I.e. Speaker.exe carries out text to speech commands and clears that item from the queue

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